LiDAR Named Pipes is a real-time LiDAR visualization and communication system built to connect Hokuyo UST LiDAR sensors with interactive Unity experiences. The application reads live distance scan data from one or more LiDAR devices, visualizes the point cloud in a desktop control interface, applies tracking and filtering logic, maps detected positions into screen or LED-wall coordinates, and sends clean interaction messages to Unity through Windows Named Pipes or UDP.
The project is designed for interactive installations where physical movement needs to become reliable digital input. It supports multi-LiDAR setups, configurable trigger areas, boundary rectangles, dead zones, touch-style tracking, target tracking, proximity detection, mouse simulation, and session-based calibration so the system can be reused across different environments without rebuilding the setup from scratch.
System Overview
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My Role & Contributions
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Tech Stack
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Project Highlights
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